Bring the noise! MathPaint gets more algorithms, plus templates

The forthcoming MathPaint beta now has a fairly complete noise-rendering feature set. There are several algorithmic noise-generation modes – Perlin, Billow, Ridged, and Voronoi – as well as MathPaint’s own random-shape drawing mode. In addition to the feature, I’m starting to build the collection of templates that will ship with the app as starting points … Read moreBring the noise! MathPaint gets more algorithms, plus templates

Fractal Friday 2020.01.10

ICYMI, I’m currently writing an application that generates mathematical art. It’s created in Swift, for Mac OS desktop systems. All the images on this blog are created from it, including the fractals posted every Fractal Friday. This week I hooked up a full range of CoreImage effects to the app, and I’m having fun sending … Read moreFractal Friday 2020.01.10